IMAGE_OPTIONAL_HEADER64
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct IMAGE_OPTIONAL_HEADER64
{
public IMAGE_OPTIONAL_HEADER_MAGIC Magic;
public byte MajorLinkerVersion;
public byte MinorLinkerVersion;
public uint SizeOfCode;
public uint SizeOfInitializedData;
public uint SizeOfUninitializedData;
public uint AddressOfEntryPoint;
public uint BaseOfCode;
public ulong ImageBase;
public uint SectionAlignment;
public uint FileAlignment;
public ushort MajorOperatingSystemVersion;
public ushort MinorOperatingSystemVersion;
public ushort MajorImageVersion;
public ushort MinorImageVersion;
public ushort MajorSubsystemVersion;
public ushort MinorSubsystemVersion;
public uint Win32VersionValue;
public uint SizeOfImage;
public uint SizeOfHeaders;
public uint CheckSum;
public IMAGE_SUBSYSTEM Subsystem;
public IMAGE_DLL_CHARACTERISTICS DllCharacteristics;
public ulong SizeOfStackReserve;
public ulong SizeOfStackCommit;
public ulong SizeOfHeapReserve;
public ulong SizeOfHeapCommit;
[Obsolete]
public uint LoaderFlags;
public uint NumberOfRvaAndSizes;
public IMAGE_DATA_DIRECTORY DataDirectory;
}
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