HANDLE
[DebuggerDisplay("{Value}")]
public readonly struct HANDLE(IntPtr value) : IEquatable<HANDLE>
{
public readonly IntPtr Value = value;
public static HANDLE Null => default;
public bool IsNull => Value == default;
public static implicit operator IntPtr(HANDLE value) => value.Value;
public static explicit operator HANDLE(IntPtr value) => new(value);
public static bool operator ==(HANDLE left, HANDLE right) => left.Value == right.Value;
public static bool operator !=(HANDLE left, HANDLE right) => !(left == right);
public bool Equals(HANDLE other) => Value == other.Value;
public override bool Equals(object obj) => obj is HANDLE other && Equals(other);
public override int GetHashCode() => Value.GetHashCode();
public override string ToString() => $"0x{Value:x}";
}
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